Game guide · CSDJJY
Shikaku: rules and examples
Read the aim of Shikaku, then make your first move. Cover the board with non-overlapping rectangles, each containing one clue equal to its area. Check the relevant rule before repeating a move. Compare the starting position with the example in the Guide. Check the relevant rule before repeating a move.
Solve ten 5×5 rectangle puzzles. Each clue belongs to exactly one rectangle of the stated area.
Give this approach a try
After a move, check what changed. Decide which rule explains the new state before acting again. Refer to the controls when needed.
The objective of a round
Cover the board with non-overlapping rectangles, each containing one clue equal to its area. Read that aim before choosing your first action. Start with a deliberate move.
The playing sequence
- Choose a rectangle’s opposite corners.
- It must contain one clue and have the matching area.
- Click an existing rectangle to remove it.
- Cover every square to finish.
How to interact with the game
Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. A careful first action helps you become familiar with the layout. Use one clear input at a time.
Follow the example
A clue 6 may occupy a 2×3 rectangle when other clues allow it. Apply the same reasoning to the position in your own round. Choose a deliberate next step.
One detail worth checking
No rectangle may contain two clues or overlap another. Read the feedback to see why an action did not have the expected result. Take enough time to read a new position. If a game has a timer, learn its controls first rather than searching for them during the round.
More answers before you play
While reading the Guide, what is the goal of Shikaku?
The key detail is this: Cover the board with non-overlapping rectangles, each containing one clue equal to its area.
On this playing page, how do I control Shikaku?
Keep this in mind: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.
While learning, what example helps explain Shikaku?
Keep this in mind: A clue 6 may occupy a 2×3 rectangle when other clues allow it.
On this playing page, what should I watch out for in Shikaku?
The key detail is this: No rectangle may contain two clues or overlap another.
For my first round, what format does Shikaku offer?
Here is the relevant explanation: Solve ten 5×5 rectangle puzzles. Each clue belongs to exactly one rectangle of the stated area.
While learning, which play mode does Shikaku use?
For clarity: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.
For this browser game, where should I start with Shikaku?
Here is the relevant explanation: Choose a rectangle’s opposite corners.
When I return, do I need an account or a payment for Shikaku?
Keep this in mind: No player account or payment is needed. Game scores are recreational results, not cash prizes.
How can I find Shikaku again?
Keep this in mind: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.
For my first round, how do I report an issue with Shikaku?
Here is the relevant explanation: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.